Redesigning the “engage!” board game – my public humanities internship

by Isabelle Tanja Reiß

Last winter I had the pleasure of working at IEG Mainz for ten weeks. This internship was part of my master programme in Digital Humanities at JGU Mainz. My task was to rework the board game “engage!” created by Monika Barget, Jack Kavanagh, Susan Schreibman, Kathleen Fitzpatrick and Sharon M. Leon in 2018. The redesign and reworking of the game was supposed to happen on the basis of  user feedback collected beforehand. “Engage!” is an educational game that introduces cultural heritage experts and humanities scholars to public engagement / engaged research, though one of the main points of critique was, that the game wasn’t engaging enough. Many praised the great discussions that arose throughout the gameplay, but criticised the missing drive to win the game in the same breath.
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